Just watching a tank round hitting a wall and that wall falling apart seems too life like to contemplate. Now with the new Frostbite 3 engine, maps look more aesthetically pleasing and can be de-constructed quickly with well placed tank shells, grenades and bullets. I am tolerant of all these problems because I know they will be fixed in good time and when the game does work it is furious fun. The game is still in its early stages and with that comes the torrential downpour of crashes, glitches and server meltdowns that has many people seething with annoyance – but not me. The current iteration in the Battlefield series has done a fine job of both impressing and frustrating me. Battlefield 4 has enough changes and differences to warrant the ‘4’ at the end of the name. While many people will argue that this is merely Battlefield 3.5, all I can say is: Nuts! Ok so not my actual answer. Battlefield 4 is just as grand and chaotic as its predecessor with shrapnel, vehicles and players flying all over the place in impressive new maps, all waiting to be explored. That is what I imagined as I joined my very first multiplayer game of DICE’s brand new shooter. Battlefield 4 comes screaming at you weapon raised with bits of metal and concrete tumbling to the ground in slow motion while a helicopter goes head-to-head with a tank in the background.
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